The last scene saw a settlement of allied stalkers calling for help after being attacked by the military. A few anomalous areas were visible, sending up strange sparks as a visual warning, while the fully-modelled buildings enabled a spot of stealthy sneaking through the ruined interiors to get closer to my destination. The few ground troops used cover to their advantage, hiding behind vehicles only to pop out and take shots at anyone venturing into the open.
As the team advanced down the deserted streets, enemy soldiers opened fire from windows, rooftops and sidestreets. STREETS AHEADĪnother level saw us infiltrating the streets of Pripyat along with an allied group of stalkers. A stroll around town revealed other groups of stalkers, each wearing their own distinctive outfits, converged around fires in ramshackle buildings, patrolling the complex and frequenting the bar, while an elite group hung out in their own private camp within the grounds. Dead animals littered the entrance way, shot by a bunch of stalkers guarding the entrance.
To start, we investigated a mini-town set in the middle of the zone where stalkers congregate to seek lodging, find work, trade and bet on the arena.